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image.hh

/*
 * image.hh - Header for image class in Sapphire.
 * Copyright (C) 1997-1999 by Brad Hughes, bhughes@tcac.net
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

#ifndef __Image_hh
#define __Image_hh

#include "sapphire.hh"

typedef struct BColor {
  // this is a bad hack to get theme.cc 
  // from complaining because its code
  // is messed up.
  /*unsigned char*/ int red, green, blue;
  unsigned long pixel;
};

// bevel options
#define BImage_Flat           (1<<1)
#define BImage_Sunken         (1<<2)
#define BImage_Raised         (1<<3)

// textures
#define BImage_Solid          (1<<4)
#define BImage_Gradient       (1<<5)

// gradients
#define BImage_Horizontal     (1<<6)
#define BImage_Vertical       (1<<7)
#define BImage_Diagonal       (1<<8)

// bevel types
#define BImage_Bevel1         (1<<9)
#define BImage_Bevel2         (1<<10)

// inverted image
#define BImage_Invert         (1<<11)

class BImage {
private:
  BImageControl *control;

  XColor *colors;

  BColor bg, from, to;
  int roff, goff, boff, ncolors, cpc, cpccpc;
  unsigned char *red, *green, *blue;
  unsigned int width, height;
  unsigned short *tr, *tg, *tb;


protected:
  void invert(void);

  void bevel1(Bool = True, Bool = False);
  void bevel2(Bool = True, Bool = False);

  void dgradient(void);
  void hgradient(void);
  void vgradient(void);

  void background(const BColor &);

  XImage *renderXImage(void);
  Pixmap renderPixmap(void);

public:
  BImage(BImageControl *, unsigned int, unsigned int);
  ~BImage(void);

  Pixmap render(unsigned long, const BColor &, const BColor &);
  Pixmap render_solid(unsigned long, const BColor &);
  Pixmap render_gradient(unsigned long, const BColor &, const BColor &);
};

class BImageControl {
private:
  Colormap root_colormap;
  Display *display;
  Window window; // == blackbox->Root();
  XColor *colors;
  int colors_per_channel, ncolors, screen_number, screen_depth,
    bits_per_pixel, red_offset, green_offset, blue_offset;
  unsigned short rmask_table[256], gmask_table[256], bmask_table[256],
    rerr_table[256], gerr_table[256], berr_table[256];

  unsigned int dither_buf_width;
  short *red_err, *green_err, *blue_err, *next_red_err, *next_green_err,
    *next_blue_err;

  typedef struct Cache {
      char *name;
      Pixmap pixmap;
      unsigned int count, width, height;
      unsigned long pixel1, pixel2, texture;
  } Cache;

  LinkedList<Cache> *cache;

protected:
  Pixmap searchCache(
            //char* name,
            unsigned int, 
            unsigned int, 
            unsigned long, 
            const BColor &,
                const BColor &);

public:
  BImageControl();
  ~BImageControl(void);

  // user configurable information
  Bool dither(void);

  // details
  Display *d(void) { return display; }
  Visual *v(void);
  Window drawable(void) { return window; }
  int bpp(void) { return bits_per_pixel; }
  int depth(void) { return screen_depth; }
  int screen(void) { return screen_number; }
  int colorsPerChannel(void) { return colors_per_channel; }

  unsigned long getColor(const char *);
  unsigned long getColor(const char *, unsigned char *, unsigned char *,
                         unsigned char *);
  void installRootColormap(void);

  // image cache/render requests
  Pixmap renderImage(/*char* name,*/ unsigned int, unsigned int, unsigned long, const BColor &,
                     const BColor &);
  void removeImage(Pixmap);
  void removeAllImages();

  // dither buffers
  void getDitherBuffers(unsigned int,
                  short **, short **, short **,
                  short **, short **, short **,
                  unsigned short **, unsigned short **,
                  unsigned short **);

  // rgb mask color lookup tables
  void getMaskTables(unsigned short **, unsigned short **, unsigned short **,
                 int *, int *, int *);

  // allocated colors
  void getColorTable(XColor **, int *);
};


#endif 


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