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 * Copyright (C) 1999,2000,2001 Frank Hale
 * frankhale@yahoo.com
 * http://sapphire.sourceforge.net/
 * Updated: 3 Nov 2001
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or any later version.
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

#ifndef _TOOLBAR_HH_
#define _TOOLBAR_HH_

// Toolbar menu is a combination of your icon and root menus. 
class ToolbarMenu : public BaseMenu
      // addMenu inserts an already created menu into the Toolbar menu
      // the idea is that the toolbar menu will be a combination of your
      // icon menu, root menu, and in the future the workspace menu.
      void addMenu(char *title, BaseMenu *sub);

// The declaration of the Toolbar class. This class describes all the code
// used to maintain a toolbar in Sapphire.
class Toolbar 
private: /* variables */
      Pixmap frame_pix;
      Pixmap clock_pix;
      Pixmap button_pix;
      Pixmap root_pix;

      XSetWindowAttributes attrib;
      unsigned long create_mask;

      struct Frame {
            Window window;
            int x,y;
            unsigned int width,height;
      Frame frame;
      // This describes the default button width/height used by the toolbar. I have
      // adopted the size as 15 pixels for both width and height for buttons. That goes
      // for toolbar buttons aswell.
      int default_button_width;
      int default_button_height;

      // This describes the width of the font used to calculate the size of the clock 
      // window. Its also used in order to place the clock on the toolbar so that its
      // fully visible.
      int font_width;

      // This is the current set of widgets on the toolbar.
      Widget startmenu;
      Widget clock;
      Widget cycleUp;
      Widget cycleDown;
      // Used to hold 
      char *Month[12];

      // Represents the toolbar menu
      ToolbarMenu *tm;
      // Is the toolbarMenuVisible? 
      bool toolbarMenuVisible;

public: /* member functions */

      // Toolbar constructor this creates the Sapphire toolbar.
      // Destructor takes care of clean up (ie. deleting the pixmaps, detroying windows
      // no longer needed, and removing images from the image cache.

      // lets another class gain access to the toolbar menu.
      ToolbarMenu *getToolbarMenu() const { return tm; } 

      // If things change then we need to reconfigure
      void reconfigure();
      void do_button_press_event(XButtonEvent *e);
      void handle_expose_event(XExposeEvent *e);      
      void redraw();    
      void checkClock(bool redraw=False);
      void hideToolbar();
      void showToolbar();
      // I use this to reset the start button if you select the menu
      // from the root background. If the menu is popped up on the start
      // menu then we have to reset and hide that menu since it contains the same
      // menu's as the ones which pops up when you right click or middle click
      // on the root window.
      void setStartMenuButtonStateNotPressed();
      void changeTheme();     

      //void desktopChanged();
      // The next set of 5 functions create the windows which are associated with
      // the Sapphire toolbar.
      void createToolbarWindow();
      void createClockWindow();
      void createCycleUpButtonWindow();
      void createCycleDownButtonWindow();
      void createStartMenuButtonWindow();;
      // The next 4 functions are used to create the images and pixmaps which are 
      // used to make the toolbar look cool.
      void createToolBarImage();
      void createButtonImage();
      void createClockImage();
      void createRootImage();
      // The next 3 functions are button handler functions. These dispatch the code
      // which executes the various functions the toolbar offers.
      void popup_toolbar_menu();
      void cycle_windows_up();
      void cycle_windows_down();

      // This function draws the start menu button in two different states. 
      //    - pointing up
      //    - pointing down
      void drawStartMenuButton();


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